Urban/Rural Militia: Your typical levied militia troops, lowered morale in open battles, free upkeep in settlements and typically cheap and easy to recruit. The other system is a classification system for troops that effects recruitment pools, pool replenishment rate and Recruitment time, and sometimes morale. I personally turn it off as its not very realistic (Byzantines can't recruit Cataphracts and Greek fire until 1216 WTF?) and it takes way too long for your faction to get the cooler units. Real Recruitment locks many units until you reach the requisite year when the appropriate technology is discovered. ![]() The two major changes to recruitment from Vanilla are Real Recruitment or RR and The different classes of soldiers. ![]() ![]() Here is a good website that should explain alot of your questions about the unit rosters:
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